You should never use == to compare doubles or floats in an equals method. Always use Double.compare or Double.compareTo instead.

Josh Bloch explains this in his book Effective Java. The short summary is that this method will do the right thing when confronted with NaN and positive and negative infinities. For example, Float.NaN is not equal to itself, but it has to be for equals, or you would never be able to retrieve it from a HashMap.

Should you use a delta function, such as Math.abs(this.d - that.d) <= 0.0000001 to compare the values? In general, when comparing doubles, one should definitely do that, to avoid issues concerning rounding errors. In the case of equals, however, you will run into transitivity issues:

double number = 0.0000001;
double delta = 2 * number;

double a = 1.0;
double b = 1.0 + number;
double c = 1.0 + number + number;

Math.abs(a - b) <= delta == true
Math.abs(b - c) <= delta == true
Math.abs(a - c) <= delta == false // violates transitivity

According the the transitivity requirement of equals, if a.equals(b) and b.equals(c), a.equals(c) should also be true, which isn’t the case when comparing deltas like this.

You will run into a similar problem when defining hashCodes: if two objects are equal to each other, their hashCodes must be equal as well. The only way to make this work, is to return a constant hashCode, which is undesirable.

Therefore, while you should in principle always compare doubles using a delta function, equals methods are an exception to this, and you should stick to using Double.compare.

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